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zatížení napodobit Původ beyond the gamepad hci and game controller design and evaluation Nepochopení stolice Tend

PDF] The Evolution of Game Controllers and Control Schemes and their Effect  on their games | Semantic Scholar
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar

10 Usability Heuristics Applied to Video Games
10 Usability Heuristics Applied to Video Games

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF) Game Controller Hacking for Fun and Profit | Thomas Tilley -  Academia.edu
PDF) Game Controller Hacking for Fun and Profit | Thomas Tilley - Academia.edu

Design and Evaluation of a Hands-Free Video Game Controller for Individuals  With Motor Impairments
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

Razer Onza Xbox 360 Controller Review - IGN
Razer Onza Xbox 360 Controller Review - IGN

Evaluation of leap motion controller effectiveness on 2D game environments  using usability heuristics | SpringerLink
Evaluation of leap motion controller effectiveness on 2D game environments using usability heuristics | SpringerLink

ISO 9241-9 Evaluation of Video Game Controllers - Department of ...
ISO 9241-9 Evaluation of Video Game Controllers - Department of ...

Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production

PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and  User Experience
PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and User Experience

Evolution of Game Controllers: Toward the Support of Gamers with Physical  Disabilities | SpringerLink
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities | SpringerLink

PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived  Virtual Reality Experiences | Semantic Scholar
PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences | Semantic Scholar

Can the DIY assistive technology culture improve gaming controllers? | by  Jack Solomon | UX Collective
Can the DIY assistive technology culture improve gaming controllers? | by Jack Solomon | UX Collective

Tilt-Touch Synergy: Input Control for "Dual-Analog" Style Mobile Games
Tilt-Touch Synergy: Input Control for "Dual-Analog" Style Mobile Games

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF) Textile Game Controllers: Exploring Affordances of E-Textile  Techniques as Applied to Alternative Game Controllers | Emma Westecott,  Jennie Robinson Faber, and Manisha Laroia - Academia.edu
PDF) Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers | Emma Westecott, Jennie Robinson Faber, and Manisha Laroia - Academia.edu

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  SpringerLink
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | SpringerLink

Barnes and Noble Human-Computer Interaction Game Development with Python:  Design and Develop a Interface Using HCI Technologies Techniques | The  Summit
Barnes and Noble Human-Computer Interaction Game Development with Python: Design and Develop a Interface Using HCI Technologies Techniques | The Summit

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

Figure 2 from Natural mapping and intuitive interaction in videogames |  Semantic Scholar
Figure 2 from Natural mapping and intuitive interaction in videogames | Semantic Scholar